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Showing posts from January, 2022

Mesh Mashup: Remastered

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 For this week's project, I was assigned to choose one of the ten mashups I created last week and recreate the chosen model in Mesh Mixer. This was a very tough choice for me, as I wasn't entirely sure which direction I wanted to go in for my final model. However, the feedback from last class set me onto the right path. I had gotten a lot of feedback from my various classmates on which remixed model I should choose. I recieved quite the variety of opinions, ranging from going with a more simple design with a stronger message or making something more over-the-top and out there for my final model. I took all the feedback I recieved into consideration but decided on a remix that I not only thought could be strong conceptually, but could also be improved and expanded upon within the new program. This led to my decision to remake the tentacle fire hydrant design from my previous blogpost.  Original Tinkercad Model The original design was rather standard, featuring only a single tent

Mesh Mashup

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 For this project, I was tasked to mash two or more models from the website Thingiverse in order to create an entirely new remixed model in Tinkercad. I have meshed together ten remixed models that will be showcased here: The first is a remix between an arcade machine and some mechanical robot legs. I wanted to combine both old technology with new in order to create an entirely new feeling to this creation. Banana Pear is one of my more comedic models. I thought that combining two pieces that aren't typically mixed together would create an interesting result. This was one of my more random ideas. I wanted to choose some of the leftover pieces I had from previous models to see what I could create. Combining the cup, the apples and the bear head resulted in quite the interesting composition. This idea became a little more abstract, as I wanted it to feel as if the crystals were bursting out of the body of the teddy bear. It gives off a bit of a creepy atmosphere with the roundness of

Objectified: Response

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For my first official assigment within my 3D Object Design course, I was tasked to watch Gary Huskwit's documentary called Objectified and to design an object in the program Tinkercad inspired by the film. I decided to go with an old CRT Television and VHS set as my object of choice. I was inspired by a particular part in the documentary where it was mentioned that many of the objects that designers create end up in landfills. The documentary showed a lot of old TVs and computer hardware that was unused and eventually dumped. The object that I connected with the most was the old-fashioned CRT TV sets. I had grown up with VHS tapes and old TVs just when they were starting to slowly go out of style, as the new wave of technology was rolling in, so I have a deep nostalgic connection to older media players and technology of the sort. I also happened to live nearby an old recycling depo when I was younger. Community members would drop off all sorts of old technology that was no longer u